Overview:
The Object Editor lets you build objects, such as walls, chests, switches, floors, roofs,
and just about any other object you can think of to place in a world. These objects can
be static or be interactive based upon a triggering system. The Object Editor will allow
you to build small pieces of the world, and the forthcoming world editor will let you put
those pieces into a stunning world quickly and easily. More documentation will come
after I finish the world editor.
Triangles:
Objects are mostly made up of either Triangle Stripes or Triangle Fans. These triangles
are only visible from a single side, so when making them if you don’t see anything check
the other side. If this happens delete the object and reverse the order you placed your
points in.
| Stripe | Fan |
 |
 |
Building Object:
To build an object select if you want to build a stripe or fan, then the type of object you
wish to create. Then click on the viewer where you want the points to be, the order of the points
is very important (trial and error is your friend). All points are placed on the XZ plane with a
Y value of zero. You can move any point you want by selecting the object (you can click on some
objects, others you have to select from the list). The points will then show up, clicking on them
brings up information about the point which you can edit. You can also move the points around using
any view other then 3d.
I know this is brief, but the editor isn't that hard.
Download:
You can download version 0.9.1 (2.73MB).
|
|  |
 |
 |
|