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> Vagabond's Quest 2 > Game Manual > Classes >
Forces of Good
Paladin - Strong defensive fighters that have a limited ability to cast spells and heal themselves and others.
(Combat - Good, Magic - Average, Offence - Average, Defense - Very Good)

Priest - Warriors of light that are decent at both combat and spell casting, only class that uses light magic.
(Combat - Average, Magic - Good, Offence - Good, Defense - Good)

Wizard - Weak in body, but strong in mind, their ability to cast spells is unmatched by any other class.
(Combat - Very Poor, Magic - Very Good, Offence - Very Good, Defense - Poor)

Forces for Hire
Fighter - Pure combat warriors that can only use the most basic of spells, their skills with weapons and armor is unmatched.
(Combat - Very Good, Magic - Very Poor, Offence - Good, Defense - Average)

Tracer - Men of the woods who command great respect for their skill with the bow and magical abilities.
(Combat - Good, Magic - Good, Offence - Average, Defense - Average)

Psionic - Ancient offshoot of the wizard class that uses their mental powers to defend, attack, and cast deadly spells.
(Combat - Poor, Magic - Very Good, Offence - Very Good, Defense - Poor)

Forces of Evil
Thief - Warrior of shadows whose primary driver is wealth, gold, and fame, they are deadly with a sword.
(Combat - Good, Magic - Average, Offence - Good, Defense - Average)

Warlord - The ultimate battle warrior with great skill in combat and spells, but has next to no defensive abilities.
(Combat - Good, Magic - Good, Offence - Very Good, Defense - Very Poor)

Lich - These once great warriors have come back to serve evil with a lethal mix of spells and a strong defense.
(Combat - Poor, Magic - Good, Offence - Good, Defense - Average)

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Last Updated: Thu Feb 6, 2003 05:56 PM