Forces of Good
Paladin -
Strong defensive fighters that have a limited ability to cast spells and heal
themselves and others.
(Combat - Good, Magic - Average, Offence - Average, Defense - Very Good)
Priest -
Warriors of light that are decent at both combat and spell casting, only
class that uses light magic.
(Combat - Average, Magic - Good, Offence - Good, Defense - Good)
Wizard -
Weak in body, but strong in mind, their ability to cast spells is unmatched
by any other class.
(Combat - Very Poor, Magic - Very Good, Offence - Very Good, Defense - Poor)
Forces for Hire
Fighter -
Pure combat warriors that can only use the most basic of spells, their skills
with weapons and armor is unmatched.
(Combat - Very Good, Magic - Very Poor, Offence - Good, Defense - Average)
Tracer -
Men of the woods who command great respect for their skill with the bow and
magical abilities.
(Combat - Good, Magic - Good, Offence - Average, Defense - Average)
Psionic -
Ancient offshoot of the wizard class that uses their mental powers to defend,
attack, and cast deadly spells.
(Combat - Poor, Magic - Very Good, Offence - Very Good, Defense - Poor)
Forces of Evil
Thief -
Warrior of shadows whose primary driver is wealth, gold, and fame, they are
deadly with a sword.
(Combat - Good, Magic - Average, Offence - Good, Defense - Average)
Warlord -
The ultimate battle warrior with great skill in combat and spells, but has next
to no defensive abilities.
(Combat - Good, Magic - Good, Offence - Very Good, Defense - Very Poor)
Lich - These once great warriors have come back to
serve evil with a lethal mix of spells and a strong defense.
(Combat - Poor, Magic - Good, Offence - Good, Defense - Average)
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