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> Vagabond's Quest 2 > Game Manual > Classes > Fighter >
These men for hire are lethal in all forms of weaponry. While they can wear any type of armor they wish their bulk and lack of dexterity make them easy targets for magical attacks. On the battlefield however they command both fear and respect. Wars have been won or lost because of the brave acts of a few fighters. While fighters start out as being neutral their actions while playing will gravitate them either towards the side of good or the side of evil as it is very hard for a fighter to maintain their independence.

Alignment: Neutral
HP/SP: 25/5
Special Effect: Blood Lust, 5% bonus to all attacks

To Hit: Good
To Cast: Below Average
To Save: Poor
To Dodge: Average

Strength: Good
Intelligence: Below Average
Dexterity: Below Average
Endurance: Above Average

Melee Weapons: All, +5% damage with Axes
Missile Weapons: All
Armor: All
Shield: All

Combat: 1-8

Fire Skills
Level Name Effect Cost
1 Flame Arrow 1-9 2SP
2 Fire Shield 2% Chance to reflect Attack 5SP
3 Fire Blade 5% bonus to weapons 5SP
4 Torch 1-19 5SP
5 Singe Wound Heals 1-19 5SP
6 Forged Fire Shield Blocks all damage 10% of the time 20SP

Earth Skills
Level Name Effect Cost
1 Stoned 2-8 2SP
2 Magma Blade 5% Bonus to Weapons 5SP
3 Rock Shield Blocks All Damage 5% of the time 5SP
4 Stone Skin Absorbs 10% of Attacks 10SP

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Last Updated: Mon Jan 27, 2003 03:36 PM