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Priests are the ultimate supporting class. With their average fighting skill and
casting ability they are neither great in combat or great at spell casting. Their
greatest strength lies in the ability to heal others and keep them alive under
siege. The priest is also the only class that can command the great and powerful
light magic, this makes the priest especially effective when combating the forces
of evil.
Alignment: Good
HP/SP: 25/25
Special Effect: Vengeance, 5% chance to reflect attack back to attacker
To Hit: Average
To Cast: Average
To Save: Average
To Dodge: Average
Strength: Average
Intelligence: Average
Dexterity: Average
Endurance: Average
Melee Weapons: Mace
Missile Weapons: Sling
Armor: Chain
Shield: All
Combat: 1-4
Water Skills
| Level |
Name |
Effect |
Cost |
| 1 |
Ice Blast |
5-5 |
2SP |
| 2 |
Healing Water |
Heals 4-16 |
5SP |
| 3 |
Acid Arrow |
4-32 |
10SP |
| 4 |
Eel Teeth |
8-64 |
20SP |
| 5 |
Rejuvenation |
Heals 14-56 |
20SP |
| 6 |
Ice Storm |
8-128 |
40SP |
Light Skills
| Level |
Name |
Effect |
Cost |
| 1 |
Ray of Purification |
3-9 |
3SP |
| 2 |
Ray of Hope |
Heals 3-9 |
3SP |
| 3 |
Light Blast |
4-20 |
6SP |
| 4 |
Holy Dart |
4-40 |
12SP |
| 5 |
Vortex of Light |
4-80 |
24SP |
| 6 |
Holy Blast |
3-150 |
45SP |
| 7 |
Holy Heal |
Heals 3-150 |
45SP |
| 8 |
Light Focus |
10-360 |
60SP |
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