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> Vagabond's Quest 2 > Game Manual > Classes > Psionic >
These warriors use their mental powers to bend the flow of combat to their favor. While they aren’t greatly skilled in combat they are not afraid to finish off a foe with their weapons. Their true power lies in their magical ability which is strong even at birth and only gets stronger after years of intense training. The mental focus required by the Psionic often means they have short tempers and few friends. Beware of the Psionic that has nothing to lose, for they may be the most dangerous foe you may ever face.

Alignment: Neutral
HP/SP: 25/25
Special Effect: Mind Focus, 5% bonus to spell damage

To Hit: Poor
To Cast: Above Average
To Save: Average
To Dodge: Below Average

Strength: Below Average
Intelligence: Above Average
Dexterity: Average
Endurance: Below Average

Melee Weapons: Dagger, Staff, and Short Sword
Missile Weapons: All
Armor: Robe and Leather
Shield: Bracers

Combat: 1-2

Water Skills
Level Name Effect Cost
1 Ice Blast 5-5 2SP
2 Mind Shield 5% Chance to Block Spell 5SP
3 Acid Arrow 4-32 10SP
4 Telekinesis 8% Chance to Reflect Attack 10SP
5 Eel Teeth 8-64 20SP
6 Shark Teeth 14-56 20SP
7 Ice Storm 8-128 40SP
8 Water Focus 16-352 60SP

Air Skills
Level Name Effect Cost
1 Healing Touch Heals 1-9 2SP
2 Light Flash 1-19 5SP
3 Wind Vortex 1-36 10SP
4 Electric Fingers 10% Bonus to Weapons 10SP
5 Lightning 2-66 20SP
6 Sonic Blast 2-132 40SP
7 Mass Lightning 6-144 45SP
8 Air Focus 3-345 60SP

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Last Updated: Thu Feb 6, 2003 06:09 PM