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These men of the woods tend to lead solitary lives and normally only come into
contact with society when faith calls. They are skilled marksmen and can command
the magic of nature. While they lack the general fighting powers of a pure fighter
they more than make up for it with their understanding of magic. Should you ever
cross a tracer in battle it is best to make friends with them or you could find
yourself killed by a single well placed arrow.
Alignment: Neutral
HP/SP: 25/15
Special Effect: Magic Shield, 5% chance to block attack
To Hit: Average
To Cast: Below Average
To Save: Above Average
To Dodge: Below Average
Strength: Average
Intelligence: Average
Dexterity: Average
Endurance: Average
Melee Weapons: All
Missile Weapons: All, +5% damage with bows
Armor: Leather
Shield: All
Combat: 1-6
Earth Skills
| Level |
Name |
Effect |
Cost |
| 1 |
Stoned |
2-8 |
2SP |
| 2 |
Metal Shared |
4-16 |
5SP |
| 3 |
Stone Skin |
Absorbs 10% of Attacks |
10SP |
| 4 |
Rolling Boulder |
7-28 |
10SP |
| 5 |
Magma Blast |
4-64 |
20SP |
| 6 |
Stalagmites |
8-128 |
40SP |
Water Skills
| Level |
Name |
Effect |
Cost |
| 1 |
Ice Blast |
5-5 |
2SP |
| 2 |
Healing Water |
Heals 4-16 |
5SP |
| 3 |
Acid Arrow |
4-32 |
10SP |
| 4 |
Eel Teeth |
8-64 |
20SP |
| 5 |
Shark Teeth |
14-56 |
20SP |
| 6 |
Ice Storm |
8-128 |
40SP |
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