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> Vagabond's Quest 2 > Game Manual > Classes > Tracer >
These men of the woods tend to lead solitary lives and normally only come into contact with society when faith calls. They are skilled marksmen and can command the magic of nature. While they lack the general fighting powers of a pure fighter they more than make up for it with their understanding of magic. Should you ever cross a tracer in battle it is best to make friends with them or you could find yourself killed by a single well placed arrow.

Alignment: Neutral
HP/SP: 25/15
Special Effect: Magic Shield, 5% chance to block attack

To Hit: Average
To Cast: Below Average
To Save: Above Average
To Dodge: Below Average

Strength: Average
Intelligence: Average
Dexterity: Average
Endurance: Average

Melee Weapons: All
Missile Weapons: All, +5% damage with bows
Armor: Leather
Shield: All

Combat: 1-6

Earth Skills
Level Name Effect Cost
1 Stoned 2-8 2SP
2 Metal Shared 4-16 5SP
3 Stone Skin Absorbs 10% of Attacks 10SP
4 Rolling Boulder 7-28 10SP
5 Magma Blast 4-64 20SP
6 Stalagmites 8-128 40SP

Water Skills
Level Name Effect Cost
1 Ice Blast 5-5 2SP
2 Healing Water Heals 4-16 5SP
3 Acid Arrow 4-32 10SP
4 Eel Teeth 8-64 20SP
5 Shark Teeth 14-56 20SP
6 Ice Storm 8-128 40SP

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Last Updated: Thu Feb 6, 2003 06:06 PM