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The wizard is the largest offensive force on the side of good. What the wizard
lacks in combat skill is more than made up for in the powerful and diverse magical
arsenal. When in group combat a well defended wizard is worth their weight in
gold as they are capable of taking the largest of foes down in a few casts.
Wizards have a need to keep their hands and body free in combat in order to make
the intricate movements required for spell casting. An undefended wizard is
easy to kill if you can live through their initial assault.
Alignment: Good
HP/SP: 25/25
Special Effect:Focus, 5% chance to double spell damage
To Hit: Poor
To Cast: Good
To Save: Above Average
To Dodge: Below Average
Strength: Poor
Intelligence: Good
Dexterity: Average
Endurance: Below Average
Melee Weapons: Dagger and Staff
Missile Weapons: Dagger and Darts
Armor: Robe
Shield: Bracers
Combat: 1-2
Fire Skills
| Level |
Name |
Effect |
Cost |
| 1 |
Flame Arrow |
1-9 |
2SP |
| 2 |
Fire Shield |
2% Chance to reflect Attack |
5SP |
| 3 |
Torch |
1-19 |
5SP |
| 4 |
Fireball |
2-34 |
10SP |
| 5 |
Fire Storm |
2-68 |
20SP |
| 6 |
Blade of Flame |
8-64 |
20SP |
| 7 |
Meteor |
4-132 |
40SP |
| 8 |
Fire Focus |
4-352 |
60SP |
Earth Skills
| Level |
Name |
Effect |
Cost |
| 1 |
Stoned |
2-8 |
2SP |
| 2 |
Metal Shard |
4-16 |
5SP |
| 3 |
Stone Skin |
Absorbs 10% of Attacks |
10SP |
| 4 |
Rolling Boulder |
7-28 |
10SP |
| 5 |
Earth Quake |
4-56 |
20SP |
| 6 |
Magma Blast |
4-64 |
20SP |
| 7 |
Avalanche |
28-112 |
40SP |
| 8 |
Earth Focus |
78-312 |
60SP |
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